Ball animation

For shape referencing when beginning to animate I have used a tennis ball I had at home. To ensure it had the same effect as the one from my university session, I pieced a hole through it.
I have struggled with this animation, maybe due to my focal design, as I found it hard to make it look realistic. This meant I spent a lot of time using trial and error to perfect my final animation, as well as referring back to my references (tennis ball and dope sheet) However on reflection I feel it could still be improved.
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